Al Cielo is a UE4-powered, VR, first person exploration puzzle game with themes of childhood, escapism, and magical realism. This game is being made as part of UCSC's 2021 Game Design Capstone Series.
Meet the team!
Sophia Santos | Producer
Oliver Chavez-Berggren | Game Lead, VR Lead
Daniel Ruderman | Programmer
Ismael Cortez | Programmer
Misael Ruiz-Garcia | 3D Artist, Research Lead
Victor Dong | 3D Artist
Nishaant Pandita | Sound Designer
Ethan Salzman | Narrative Writer
Jose Salas | Narrative Writer, 2D Artist
Miriam Perez | Sensitivity Reader
Juan Alvarado | Sensitivity Reader
Want to see our game in the UCSC showcase? Check out our project page here: https://ucscgamesshowcase.sites.ucsc.edu/project/al-cielo/